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Why do games have such terrible inventory systems?
Why do games have such terrible inventory systems?,There's some kind of evil extradimensional entity that makes developers simultaneously create huge, expansive open worlds for players to explore while also including a crafting system to make things. But since that’s not enough, said crafting also works through collecting a sometimes downright Byzantine array of components, and then making those components exist within an inventory system that quickly caps out, forcing you to hoard everything and find places to dump it all.

Why do games have such terrible inventory systems?

There’s some kind of evil extradimensional entity that makes developers simultaneously create huge, expansive open worlds for players to explore while also including a crafting system to make things. But since that’s not enough, said crafting also works through collecting a sometimes downright Byzantine array of components, and then making those components exist within an inventory system that quickly caps out, forcing you to hoard everything and find places to dump it all.